Topic module

Unit 2 Testing and Test Plans

Iterative testing, white-box, black-box, system, alpha, beta and A/B testing, effective plans, navigation, assets, load time and scripts.

Long-form learning
Concept to Risk to Memory to Check-up

How to study for CCEA GCSE Digital Technology

Connect precise digital concepts to scenario evidence, design decisions, testing and evaluation, then rehearse the controlled-practice lifecycle under your centre's current CCEA instructions.

Core concepts

Concept 1

Testing should occur iteratively so defects and requirement gaps are found while the design can still be refined.

Exam cue: Choose the testing approach from who tests, what evidence is visible and what is being compared.

Concept 2

White-box, black-box, system, alpha, beta and A/B approaches answer different questions about internal logic, behaviour, integration and user preference.

Exam cue: Include normal, boundary and failure behaviour for navigation, assets and scripts.

Concept 3

An effective test plan records test purpose, inputs or action, expected outcome, actual outcome, result and follow-up.

Exam cue: Tie each test to a requirement and expected result before execution.

Risk pitfalls and guardrails

Recording only tests that pass.

Guardrail: Keep to Northern Ireland CCEA scope, never add the weights of both routes, and distinguish a digital concept from unsupported product or technology claims.

Calling user preference feedback a substitute for functional testing.

Guardrail: Keep to Northern Ireland CCEA scope, never add the weights of both routes, and distinguish a digital concept from unsupported product or technology claims.

Writing an expected result after seeing the actual outcome.

Guardrail: Keep to Northern Ireland CCEA scope, never add the weights of both routes, and distinguish a digital concept from unsupported product or technology claims.

Memory anchors

White-box testing

Testing informed by the internal code or logic structure.

Black-box testing

Testing observable behaviour from inputs and outputs.

System testing

Testing the complete integrated solution.

Alpha testing

Pre-release testing within or closely controlled by the developer organisation.

Beta testing

Pre-release testing by representative external users.

A/B testing

Comparing two design variants using user-response evidence.

Checkpoint rule

Do the check-up only after you can summarize each concept in one sentence and identify one dangerous pitfall from memory.

Knowledge Check (after reading)

Short check-up to confirm understanding of this module.

Check-up Questions

1-2 question checkpoint

[Multimedia route] Why write an expected result before running a test?

What does black-box testing examine?

Answer all questions to submit.

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